- Version 1.0.2
- Download 20
- File Size 4 MB
- File Count 1
- Create Date April 2, 2021
- Last Updated April 2, 2021
How it works
The effect splits the image into multiple blended copies of itself. The distance of the splits is dynamically calculated according to the luminosity of each pixel and can be modulated in many ways. Split Blur looks like a regular gaussian blur on small blur levels, but gradually transforms into a unique kaleidoscopic image split with greater distances.
Available parameters rundown
Channels – allows you to specify which color channels should the effect be applied to.
Luma – the effect is applied to all channels equally using the overall luminance of a pixel.
RGB – the effect is applied on each of the RGB components separately.
Red, Green, Blue, Alpha – affects just the selected channel.
Intensity Source – the splitting effect is calculated using the image itself by default, but you can provide a completely different layer/track, as an input, for unconventional results. If the secondary layer has different dimensions, it’s stretched to match the primary layer.
Blur Level – the strength of the blur effect – ie. the maximum distance of split pixels from the origin pixel.